KRISTALA (PC/PS5/XBOX series)
Team Lead for Animation Department, implementing product management, animation direction and feedback plus reviews on most animation added into game.
Directed Cinematics and animated actors for all major cutscenes in this Souls Like game on major consoles.
Unreal Engine 5 Sequencer used for final output, with 3DS Max for animation of rigs.
NFL2K Playmakers
Animations for NFL2K Playmakers. Animated all players/creatures and ball. Created using motion capture data, proprietary Unreal style sequencer and animation in 3DS MAX. Click on each Thumbnail below to see video clips of animations.